Mom's Eye allows Azazel to shoot two beams, one of which is shot behind him.Marked: Azazel's Brimstone is auto-fired in the direction of a controllable target.The Ludovico Technique gives a Brimstone ring, whether Azazel has the short or long-ranged version of it, giving him the ability to damage many enemies at a time due to its size and negates Azazel's short-range, but halves Azazel's damage.The Inner Eye / Mutant Spider shoots multiple mini Brimstone lasers with a massively increased tear delay.Hook Worm allows the lasers to deal more damage per tick because of the shape it takes on.Enemies who die to his beam under the curse will damage and spread the curse to nearby enemies. Hemoptysis: Enemies hit by the sneeze will gain a curse that increases the damage Azazel's beam deals to 2x and +3 flat damage.Eye of the Occult: Azazel's Brimstone becomes a lasso, auto-fired at a controllable target.Cricket's Body: Adds a scatter of blood tears from Azazel's Brimstone's landing point.Continuum: The range of Azazel's short Brimstone is increased and wraps around the screen, though without other significant range boosts it doesn't wrap far enough reach into the room.Circle of Protection The circle is nearly the same size as Azazel's laser, adding extra damage.Unlike with normal tears, the tears stat does not directly affect maximum or minimum damage. Damage scales from 25% at minimum charge to 250% at maximum charge. Width scales from 50% at minimum charge to 160% at maximum charge. Width and damage of the laser increases at higher charges. His Brimstone laser takes longer to be fully charged but can be released anytime.It also increases fire rate since Brimstone's fire rate multiplier is x1/3 and Azazel's is x0.267. Brimstone gives Azazel the long-range version.This is no longer the case, as the amount of black hearts given by Abaddon is now based on the amount of red hearts it removes.As it costs 3 Soul Hearts, it will add 3 Black Hearts to his health bar, increase damage and speed, and give his Brimstone laser a fear effect. Abaddon Aside from the lack of Angel Rooms, it provides no downside, given Azazel still has no Red Heart containers.20/20 doubles lasers without increasing tear delay.Birthright: Azazel's Brimstone beam doubles in width, like Mega Blast.If Azazel dies in True Co-op mode, his ghost will also fire brimstone tears.With enough range, acquiring homing tears will make Azazel's Brimstone home in on enemies.It is possible to slightly increase attack range by taking range-increasing items.Additionally, he can use the Fool card he starts with to avoid the cost for one room entirely. Due to his flight, Azazel takes damage only when leaving a Curse Room, not when entering, effectively letting him use these rooms at half-price.Azazel suffers from the shortest effective range of all characters this is balanced with greater maneuverability provided by a flight and a high speed stat, additional power per hit via his Brimstone-like attack, and significant damage to all enemies in the room upon the loss of a Black Heart, killing most lesser enemies.
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